[global]
descname=_Carrier
help=Carries items along your roads.
type=carrier
menu_pic=carrier_menu.png

[buildcost]

# Here come the animations
# For the walk animation, [walk] is a default for all walk animations.
# You can, however, create [walk_nw] etc.. sections for sub-animations in a
# given direction

# The normal idle animation (non-directional)
[idle]
pics=idle_??.png
hot_spot_x=7
hot_spot_y=20
plrclr0_r=2
plrclr0_g=2
plrclr0_b=74 
plrclr1_r=2
plrclr1_g=2  
plrclr1_b=112
plrclr2_r=2
plrclr2_g=2  
plrclr2_b=149
plrclr3_r=255
plrclr3_g=0
plrclr3_b=255
fps=2

# Walking empty-handed
[walk]
hot_spot_x=7
hot_spot_y=20
plrclr0_r=2
plrclr0_g=2
plrclr0_b=74 
plrclr1_r=2
plrclr1_g=2  
plrclr1_b=112
plrclr2_r=2
plrclr2_g=2  
plrclr2_b=149
plrclr3_r=255
plrclr3_g=0
plrclr3_b=255
fps=12

# Walking with a ware
[walkload]
hot_spot_x=7
hot_spot_y=20
plrclr0_r=2
plrclr0_g=2
plrclr0_b=74 
plrclr1_r=2
plrclr1_g=2  
plrclr1_b=112
plrclr2_r=2
plrclr2_g=2  
plrclr2_b=149
plrclr3_r=255
plrclr3_g=0
plrclr3_b=255
fps=12
