#include "headers.h"Go to the source code of this file.
Functions | |
| void | drawMapTopLayer () |
| void | loadResources () |
| void | doGameStuff () |
| void | doSpawnPoints () |
| void | addItem (int itemType, char *name, int x, int y, char *spriteName, int health, int value, int flags, bool randomMovement) |
Variables | |
| Engine | engine |
| Graphics | graphics |
| Map | map |
| Audio | audio |
| Entity | player |
| Game | game |
| GameData | gameData |
| Weapon | weapon [MAX_WEAPONS] |
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1.3.7